Portfolio
Level, Narrative, Lighting & Environment Designer
Below is a selection of my best work.
Echoes of Idra - Winner of Best Final Project - VFS Game Design Responsibilities: Level, Lighting, Environment, & Narrative
Explore a long forgotten city as an anthropologist named Terra, in this third person puzzle platformer. - Download & Play -
Visions of Yesterday - Client Project - VFS VR/AR Program Responsibilities: Level, Narrative, Lighting & Environment
A first person narrative driven experience, aimed at generating awareness and empathy for those who have dementia.
The Ludus Sphere - Final Project - VFS VR/AR Program Responsibilities: Level, Lighting & Environment
A relaxing virtual reality game hub where users can access, review, and discover PC VR games.