VFS Final Project

(March - August 2021)

Echoes of Idra

Responsibilities: Level, Lighting, Environment & Narrative Design

Made in Unreal Engine

Level Design

Find out more about the iterative process needed to create the large city of Idra.

Lighting & Environment Design

Each environment needed unique set dressing and lighting choices, to aid in the sense of progression for the player.

Narrative Design

After many cuts and rewrites, the dialogue and story finally started to feel cohesive to the player experience.